1. Participate in the design and documentation of core gameplay, system functions, and economy models; 2. Develop product planning and iteration roadmap based on market trends and user needs; 3. Write bilingual (Chinese & English) product requirement documents (PRD) and design specs for effective development implementation; 4. Coordinate with engineering, art, QA, and other teams to ensure high-quality product delivery; 5. Follow up on localization/internationalization needs, ensuring consistent experience across languages; 6. Analyze product data and user feedback to optimize experience and monetization; 7. Conduct competitive analysis, version retrospectives, and content update planning. 任职要求 / Requirements - 本科及以上学历,热爱游戏,对游戏系统设计有深度理解; - 至少1年及以上游戏策划或产品经理相关经验; - 具备中英文沟通及文档撰写能力,可作为中英双语桥梁与海外成员协作; - 熟练使用原型工具(Axure、Figma、墨刀等)及Office套件; - 熟悉Unity与Cocos Creator(或Cocos2d-x)引擎,有一定编辑器实操经验; - 良好的项目协作能力与跨职能沟通能力,具备自我驱动和结果导向意识; - 有一定用户视角,能从用户体验出发设计产品功能与系统细节;
- Bachelor’s degree or above, passionate about games with strong system design understanding; - 1+ years of experience in game planning or product management; - Proficient in Chinese and English communication and documentation, capable of bilingual team collaboration; - Skilled in prototyping tools (Axure, Figma, MockingBot, etc.) and Office suite; - Familiar with Unity and Cocos Creator (or Cocos2d-x) engines with practical experience; - Strong project coordination and cross-functional communication skills with a result-oriented mindset; - User-centric thinking with a solid grasp of game experience design. 加分项 / Preferred Qualifications - 具备日语能力(N2及以上),能阅读日文游戏资料或支持日语内容策划; - 有上线项目经验,熟悉版本迭代节奏与上线流程; - 对数值平衡、关卡设计、剧情脚本等有专项研究或实战经验; - 熟悉国内外游戏市场,对不同地区玩家偏好有一定理解; - 具备数据分析能力,能基于用户行为数据制定优化策略; - 了解游戏商业化策略,如内购、广告变现等机制;
- Japanese language proficiency (N2 or above) for reading and content planning support; - Shipped game project experience with familiarity in iteration and release processes; - Specialized knowledge or experience in balance design, level design, or narrative scripting; - Understanding of global game markets and regional player preferences; - Data analysis capabilities for player behavior-driven optimization; - Knowledge of game monetization strategies such as in-app purchases and ad models.